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» Interactive motion generation from examples
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ACMACE
2004
ACM
14 years 28 days ago
Motion editing with data glove
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...
Wai-Chun Lam, Feng Zou, Taku Komura
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
14 years 2 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
SIBGRAPI
2007
IEEE
14 years 1 months ago
A Simple Framework for Natural Animation of Digitized Models
We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
ACMACE
2006
ACM
14 years 1 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
DICTA
2007
13 years 9 months ago
Interactive 3D Model Completion
A common problem when using automated structure from motion techniques is that the object to be modelled can only be partially reconstructed from the video. This can occur because...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...