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CGF
2010
148views more  CGF 2010»
13 years 8 months ago
Two Methods for Fast Ray-Cast Ambient Occlusion
Ambient occlusion has proven to be a useful tool for producing realistic images, both in offline rendering and interactive applications. In production rendering, ambient occlusion...
Samuli Laine, Tero Karras
3DIM
2005
IEEE
13 years 10 months ago
Bayesian Modelling of Camera Calibration and Reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Rashmi Sundareswara, Paul R. Schrater
CVPR
1998
IEEE
14 years 10 months ago
Using Adaptive Tracking to Classify and Monitor Activities in a Site
We describe a vision system that monitors activity in a site over extended periods of time. The system uses a distributed set of sensors to cover the site, and an adaptive tracker...
W. Eric L. Grimson, Chris Stauffer, R. Romano, L. ...
CVPR
2008
IEEE
14 years 2 months ago
3-D Tracking of shoes for Virtual Mirror applications
In this paper, augmented reality techniques are used in order to create a Virtual Mirror for the real-time visualization of customized sports shoes. Similar to looking into a mirr...
Peter Eisert, Philipp Fechteler, Jürgen Rurai...
CVPR
2008
IEEE
14 years 10 months ago
3D model matching with Viewpoint-Invariant Patches (VIP)
The robust alignment of images and scenes seen from widely different viewpoints is an important challenge for camera and scene reconstruction. This paper introduces a novel class ...
Changchang Wu, Brian Clipp, Xiaowei Li, Jan-Michae...