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VR
2003
IEEE
163views Virtual Reality» more  VR 2003»
14 years 1 months ago
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments
This paper presents a real-time database modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the ...
Peter Willemsen, Joseph K. Kearney, Hongling Wang
IROS
2006
IEEE
143views Robotics» more  IROS 2006»
14 years 2 months ago
3D Field D: Improved Path Planning and Replanning in Three Dimensions
— We present an interpolation-based planning and replanning algorithm that is able to produce direct, lowcost paths through three-dimensional environments. Our algorithm builds u...
Joseph Carsten, Dave Ferguson, Anthony Stentz
FLAIRS
2010
13 years 8 months ago
Using Intelligent Agents to Build Navigation Meshes
We present a novel algorithm that allows agents to discover a navigation mesh for an environment as they move through the environment. The Navigation-Mesh Automated Discovery (NMA...
D. Hunter Hale, G. Michael Youngblood, Nikhil S. K...
IROS
2007
IEEE
198views Robotics» more  IROS 2007»
14 years 2 months ago
Topological mapping, localization and navigation using image collections
Abstract— In this paper we present a highly scalable visionbased localization and mapping method using image collections. A topological world representation is created online dur...
Friedrich Fraundorfer, Christopher Engels, David N...
HT
2003
ACM
14 years 1 months ago
"Common" web paths in a group adaptive system
In this paper we describe how we use a group of users’ accesses and interactions with web pages to discover and recommend relevant common navigation paths to other users. We col...
Maria Barra, Delfina Malandrino, Vittorio Scarano