In this paper, we present a novel modeling method for synthesizing rough surfaces using discrete surface growth models. We employ a two-pass method. Initial point cluster data is ...
A successful representation of objects in the literature is as a collection of patches, or parts, with a certain appearance and position. The relative locations of the different p...
Kernel functions are often cited as a mechanism to encode prior knowledge of a learning task. But it can be difficult to capture prior knowledge effectively. For example, we know ...
IP multicast has fueled an assortment of large-scale applications over the Internet ranging from interactive video conferencing to whiteboards to video recording on-demand systems...
In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the c...