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EGH
2003
Springer
14 years 17 days ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
CVPR
2006
IEEE
14 years 9 months ago
Applying Ensembles of Multilinear Classifiers in the Frequency Domain
Ensemble methods such as bootstrap, bagging or boosting have had a considerable impact on recent developments in machine learning, pattern recognition and computer vision. Theoret...
Christian Bauckhage, Thomas Käster, John K. T...
SIGGRAPH
2010
ACM
13 years 11 months ago
Manifold bootstrapping for SVBRDF capture
Manifold bootstrapping is a new method for data-driven modeling of real-world, spatially-varying reflectance, based on the idea that reflectance over a given material sample forms...
Yue Dong, Jiaping Wang, Xin Tong, John Snyder, Yan...
NIPS
2004
13 years 8 months ago
Bayesian inference in spiking neurons
We propose a new interpretation of spiking neurons as Bayesian integrators accumulating evidence over time about events in the external world or the body, and communicating to oth...
Sophie Deneve
CVPR
2006
IEEE
14 years 9 months ago
Semi-Supervised Classification Using Linear Neighborhood Propagation
We consider the general problem of learning from both labeled and unlabeled data. Given a set of data points, only a few of them are labeled, and the remaining points are unlabele...
Fei Wang, Changshui Zhang, Helen C. Shen, Jingdong...