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» Interactive physically-based shape editing
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GMP
2006
IEEE
121views Solid Modeling» more  GMP 2006»
14 years 2 months ago
Preserving Form-Features in Interactive Mesh Deformation
Interactive mesh editing techniques that preserve discrete differential properties are promising to support the design of mechanical parts such as automobile sheet metal panels. H...
Hiroshi Masuda, Yasuhiro Yoshioka, Yoshiyuki Furuk...
CGF
2011
13 years 8 days ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
3DIM
2003
IEEE
14 years 2 months ago
Image-Based Object Editing
We examine the problem of editing complex 3D objects. We convert the problem of editing a 3D object of arbitrary size and surface properties to a problem of editing a 2D image. We...
Holly E. Rushmeier, José Gomes, Laurent Bal...
TOG
2002
170views more  TOG 2002»
13 years 8 months ago
Cut-and-paste editing of multiresolution surfaces
Cutting and pasting to combine different elements into a common structure are widely used operations that have been successfully adapted to many media types. Surface design could ...
Henning Biermann, Ioana M. Martin, Fausto Bernardi...
PG
2002
IEEE
14 years 1 months ago
A Simple Approach to Interactive Free-Form Shape Deformations
In this paper, we propose a set of free-form shape deformation techniques. The basic approach can be described as follows. Given a surface represented by a mesh and a control poin...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...