The registration of 3D form features is essential to the supporting of reverse shape design processes. Extracting an editable shape feature from unordered data points is notorious...
Joris S. M. Vergeest, Sander Spanjaard, Chensheng ...
Geometric modeling and the physical validity of shapes are traditionally considered independently. This makes creating aesthetically pleasing yet physically valid models challengi...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
Surface editing operations commonly require geometric details of the surface to be preserved as much as possible. We argue that geometric detail is an intrinsic property of a surf...
Olga Sorkine, Daniel Cohen-Or, Yaron Lipman, Marc ...
In this paper we articulate a new modeling paradigm for both local and global editing on complicated point set surfaces of arbitrary topology. In essence, the proposed technique l...