Sciweavers

362 search results - page 51 / 73
» Interactive prototyping for ubiquitous augmented reality use...
Sort
View
MHCI
2009
Springer
14 years 2 months ago
Impact of item density on magic lens interactions
We conducted a user study to investigate the effect of visual context in handheld augmented reality interfaces. A dynamic peephole interface (without visual context beyond the dev...
Michael Rohs, Georg Essl, Johannes Schöning, ...
MM
2009
ACM
199views Multimedia» more  MM 2009»
14 years 2 months ago
Beyond flat surface computing: challenges of depth-aware and curved interfaces
In the past decade, multi-touch-sensitive interactive surfaces have transitioned from pure research prototypes in the lab, to commercial products with wide-spread adoption. One of...
Hrvoje Benko
CHI
2010
ACM
14 years 2 months ago
Social gravity: a virtual elastic tether for casual, privacy-preserving pedestrian rendezvous
We describe a virtual “tether” for mobile devices that allows groups to have quick, simple and privacy-preserving meetups. Our design provides cues which allow dynamic coordin...
John Williamson, Simon Robinson, Craig Stewart, Ro...
HAPTICS
2006
IEEE
14 years 1 months ago
Haptically Annotated Movies: Reaching Out and Touching the Silver Screen
The film industry consistently strives to make the movie-going experience more immersive and more captivating, through larger screens, higher-quality images, and increasingly soph...
Derek Gaw, Daniel Morris, Kenneth Salisbury
VRST
2003
ACM
14 years 23 days ago
Information-rich virtual environments: theory, tools, and research agenda
Virtual environments (VEs) allow users to experience and interact with a rich sensory environment, but most virtual worlds contain only sensory information similar to that which w...
Doug A. Bowman, Chris North, Jian Chen, Nicholas F...