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AFRIGRAPH
2001
ACM
13 years 11 months ago
Exploiting coherence of shadow rays
We present independent method to reduce the number of shadow ray tests. It can be used with standard acceleration ray tracing algorithms. Our method is conservative and produces t...
Andrzej Lukaszewski
DGCI
2005
Springer
14 years 1 months ago
Arbitrary 3D Resolution Discrete Ray Tracing of Implicit Surfaces
A new approach to ray tracing implicit surfaces based on recursive space subdivision is presented in this paper. Interval arithmetic, already used to calculate intersections in ray...
Nilo Stolte
SASP
2008
IEEE
153views Hardware» more  SASP 2008»
14 years 1 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
CG
2008
Springer
13 years 7 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
RT
2001
Springer
13 years 12 months ago
Path Differentials and Applications
Abstract. Photo-realistic rendering algorithms such as Monte Carlo ray tracing sample individual paths to compute images. Noise and aliasing artefacts are usually reduced by supers...
Frank Suykens, Yves D. Willems