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SIGGRAPH
1996
ACM
13 years 11 months ago
Consequences of Stratified Sampling in Graphics
Antialiased pixel values are often computed as the mean of N point samples. Using uniformly distributed random samples, the central limit theorem predicts a variance of the mean o...
Don P. Mitchell
CLUSTER
2001
IEEE
13 years 11 months ago
A Distributed Object Model for Solving Irregularly Structured Problems on Cluster
This paper presents a distributed object model MOIDE for solving irregularly structured problems on cluster. The primary appeal of MOIDE is its flexible system structure that is a...
Yudong Sun, Cho-Li Wang
CGVR
2006
13 years 9 months ago
Design Issues and Challenges of 3-D Object Modeling and 2-D Rendering
- The challenges in modeling 3-D objects using facets and surface patches are investigated, and enhancement over the Gouraud's and Phong's interpolative shading is presen...
Omar Aboutalib, Bea Thai
CSC
2006
13 years 9 months ago
Parallel Load Balancing Heuristics for Radiative Heat Transfer Calculations
The computation of radiative effects by the Photon Monte Carlo method is computationally demanding, especially when complex, nongray absorption models are employed. To solve such c...
Kamal Viswanath, Ivana Veljkovic, Paul E. Plassman...
GRAPHICSINTERFACE
2003
13 years 9 months ago
Multi-Resolution Point-Sample Raytracing
We propose a new strategy for raytracing complex scenes without aliasing artifacts. The algorithm intersects anisotropic ray cones with prefiltered surface sample points from a mu...
Michael Wand, Wolfgang Straßer