Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting ...
Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Bru...
This paper describes the results of a 500 million packet trace of a popular on-line, multi-player, game server. The results show that the traffic behavior of this heavily loaded ga...
Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonatha...
The properties of a domain oriented modelling approach or language are determined by the dominant semantics of the domain. A significant subclass that needs particular attention,...
Although the potential impacts of virtual communities have been widely recognized in business and academia, little research has been done to provide guidelines for design of such ...
This paper describes the design of the NomaticBubbles, a visualization that provides cues of communal whereabouts. Unlike most location displays showing whereabouts on a geographi...