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SI3D
2012
ACM
12 years 3 months ago
Fast, effective BVH updates for animated scenes
Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting ...
Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Bru...
CCR
2002
72views more  CCR 2002»
13 years 7 months ago
Provisioning on-line games: a traffic analysis of a busy counter-strike server
This paper describes the results of a 500 million packet trace of a popular on-line, multi-player, game server. The results show that the traffic behavior of this heavily loaded ga...
Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonatha...
SIES
2007
IEEE
14 years 1 months ago
Protocol Modelling Semantics for Embedded Systems
The properties of a domain oriented modelling approach or language are determined by the dominant semantics of the domain. A significant subclass that needs particular attention,...
Ashley T. McNeile, Ella E. Roubtsova
ICIS
1997
13 years 9 months ago
Evolution of a virtual community: understanding design issues through a longitudinal study
Although the potential impacts of virtual communities have been widely recognized in business and academia, little research has been done to provide guidelines for design of such ...
Arvind Malhotra, Sanjay Gosain, Alexander Hars
CHI
2008
ACM
14 years 8 months ago
NomaticBubbles: visualizing communal whereabouts
This paper describes the design of the NomaticBubbles, a visualization that provides cues of communal whereabouts. Unlike most location displays showing whereabouts on a geographi...
Xianghua Ding, Donald J. Patterson