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COMSIS
2010
13 years 6 months ago
An accelerometer-based gesture recognition algorithm and its application for 3D interaction
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
Jianfeng Liu, Zhigeng Pan, Xiangcheng Li
ICIP
2008
IEEE
14 years 10 months ago
Activity-based temporal segmentation for videos of interacting objects using invariant trajectory features
This paper presents a content-based approach for temporal segmentation of videos. Tracked objects are characterized by their 2D trajectories which are used in a meaningful way to ...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...
ICSE
1994
IEEE-ACM
14 years 28 days ago
Formalizing Architectural Connection
As software systems become more complex the overall system structure { or software architecture { becomes a central design problem. An important step towards an engineering discip...
Robert J. Allen, David Garlan
CONCUR
2009
Springer
14 years 3 months ago
Encoding Asynchronous Interactions Using Open Petri Nets
Abstract. We present an encoding for (bound) processes of the asynchronous CCS with replication into open Petri nets: ordinary Petri nets equipped with a distinguished set of open ...
Paolo Baldan, Filippo Bonchi, Fabio Gadducci
E4MAS
2005
Springer
14 years 2 months ago
Grounding Social Interactions in the Environment
Abstract. While agents and environments are two intimately connected concepts, most approaches for multi-agent development focus on the agent-specific part of the system, whereas ...
Florian Klein, Holger Giese