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ATAL
2005
Springer
14 years 2 months ago
The use of emotions to create believable agents in a virtual environment
In the past emotions have been dismissed as a distraction to the logical, scientific thought process. More recently however, the importance of emotion in human-like intelligence a...
Karthi Selvarajah, Debbie Richards
IJVR
2008
130views more  IJVR 2008»
13 years 9 months ago
An Example of Virtual Environment and Web-based Application in Learning
Due to its importance as a model for several software and hardware applications, automata theory is a core topic in computer science and engineering education. But because of its m...
Mohamed Hamada
VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
14 years 1 months ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...
HICSS
2005
IEEE
162views Biometrics» more  HICSS 2005»
14 years 2 months ago
An Agent-Based Approach to Study Virtual Learning Communities
This paper focuses on agent-based approach to study the relationship between the individual behavior of participants and the overall development of a virtual community, to help pe...
Yiwen Zhang, Mohan Tanniru
AGENTS
1997
Springer
14 years 1 months ago
A Methodology for Building Believable Social Agents
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
W. Scott Neal Reilly