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ICRA
2007
IEEE
146views Robotics» more  ICRA 2007»
14 years 3 months ago
Crowds of Moving Objects: Navigation Planning and Simulation
Abstract— This paper presents a solution to interactive navigation planning and real-time simulation of a very large number of entities moving in a virtual environment. From the ...
Julien Pettré, Helena Grillon, Daniel Thalm...
ACMACE
2005
ACM
14 years 2 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
ATAL
2010
Springer
13 years 10 months ago
Virtual world builder toolkit
In this paper we present a system that automatically generates a 3D virtual world from a virtual institution (VI) specification, namely of activities that will take place in the v...
T. Trescak, M. Esteva, I. Rodriguez, J. Morales
CW
2003
IEEE
14 years 2 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
IJCAT
2007
102views more  IJCAT 2007»
13 years 8 months ago
Synchronous collaborative systems for distributed virtual environments in Java
: This paper presents a 3D-distributed virtual environment, which allows for the creation of applications to enable multiple users to collaboratively interact in, and communicate a...
Kevin Gorman, Daneyand Singley, Yuichi Motai