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SIGGRAPH
1996
ACM
13 years 11 months ago
Adding Force Feedback to Graphics Systems: Issues and Solutions
Integrating force feedback with a complete real-time virtual environment system presents problems which are more difficult than those encountered in building simpler forcefeedback...
William R. Mark, Scott C. Randolph, Mark Finch, Ja...
FUIN
2008
88views more  FUIN 2008»
13 years 7 months ago
Validating Behavioral Component Interfaces in Rewriting Logic
Many distributed applications can be understood in terms of components interacting in an open environment such as the Internet. Open environments are subject to change in unpredic...
Einar Broch Johnsen, Olaf Owe, Arild B. Torjusen
APVIS
2009
13 years 8 months ago
Visualization of signal transduction processes in the crowded environment of the cell
In this paper, we propose a stochastic simulation to model and analyze cellular signal transduction. The high number of objects in a simulation requires advanced visualization tec...
Martin Falk, Michael Klann, Matthias Reuss, Thomas...
VW
2000
Springer
215views Virtual Reality» more  VW 2000»
13 years 11 months ago
A 3-D Biomechanical Model of the Salamander
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
Auke Jan Ijspeert
SI3D
2003
ACM
14 years 28 days ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...