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» Interactive skills using active gaze tracking
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CSEE
2011
Springer
12 years 11 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ICPR
2006
IEEE
14 years 8 months ago
Activity Discovery from Surveillance Videos
Multi-agent interactions often result in mutual occlusion sequences which constitute a visual signature for the event. We define six qualitative occlusion primitives based on the ...
Amitabha Mukerjee, K. S. Venkatesh, Pabitra Mitra,...
ACHI
2009
IEEE
14 years 2 months ago
From Isolation to Communication: A Case Study Evaluation of Robot Assisted Play for Children with Autism with a Minimally Expres
– The general context of the work presented in this paper is assistive robotics with our long-term aim to support children with autism. This paper is part of the Aurora project t...
Ben Robins, Kerstin Dautenhahn, Paul Dickerson
CHI
2007
ACM
14 years 8 months ago
Understanding memory triggers for task tracking
Software can now track which computer applications and documents you use. This provides us with the potential to help end-users recall past activities for tasks such as status rep...
A. J. Bernheim Brush, Brian Meyers, Desney S. Tan,...
CA
1999
IEEE
14 years 1 days ago
Group Interaction in a Surround Screen Environment
This paper describes a setup using a surround screen environment (Extended Virtual Environment EVE dome) that we used to explore group interaction in real and virtual space. We ha...
Michael Hoch, Daniel Schwabe