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» Interactive skills using active gaze tracking
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ANSS
2006
IEEE
14 years 1 months ago
USim: A User Behavior Simulation Framework for Training and Testing IDSes in GUI Based Systems
Anomaly detection systems largely depend on user profile data to be able to detect deviation from normal activity. Most of this profile data is based on commands executed by use...
Ashish Garg, Vidyaraman Sankaranarayanan, Shambhu ...
TOG
2008
117views more  TOG 2008»
13 years 7 months ago
Video puppetry: a performative interface for cutout animation
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
AH
2008
Springer
14 years 2 months ago
A Validation Framework for Formal Models in Adaptive Work-Integrated Learning
The focus of my thesis is on the development of a multi-method framework for the validation of formal models (domain model, user model, and teaching model) for adaptive work-integr...
Barbara Kump
ACMACE
2004
ACM
14 years 1 months ago
Extending game participation with embodied reporting agents
We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...
HICSS
2005
IEEE
159views Biometrics» more  HICSS 2005»
14 years 1 months ago
A Repeatable Collaboration Process for Usability Testing
Evaluating the usability of an application is a crucial activity in systems development projects. It is often done collaboratively, involving groups of current or future users, us...
Gert-Jan de Vreede, Ann L. Fruhling, Anita Chakrap...