Sciweavers

2002 search results - page 294 / 401
» Interactive technical illustration
Sort
View
ACMACE
2004
ACM
14 years 4 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
CGF
2010
163views more  CGF 2010»
13 years 11 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
TVCG
2008
147views more  TVCG 2008»
13 years 10 months ago
Cerebral: Visualizing Multiple Experimental Conditions on a Graph with Biological Context
Systems biologists use interaction graphs to model the behavior of biological systems at the molecular level. In an iterative process, such biologists observe the reactions of livi...
Aaron Barsky, Tamara Munzner, Jennifer L. Gardy, R...
EUSFLAT
2009
122views Fuzzy Logic» more  EUSFLAT 2009»
13 years 8 months ago
Production and Transportation Planning - A fuzzy Approach for Minimizing the Total Cost
Abstract-- In this paper, we deal with the production and transportation planning of a household appliances manufacturer that has production facilities and central stores for resel...
Heinrich J. Rommelfanger
ECOOP
2010
Springer
14 years 3 months ago
The Essence of JavaScript
We reduce JavaScript to a core calculus structured as a small-step operational semantics. We present several peculiarities of the language and show that our calculus models them. W...
Arjun Guha, Claudiu Saftoiu, Shriram Krishnamurthi