: "Cognizing" (i.e., thinking, understanding, knowing, and having the capacity to do what cognizers can do) is a mental state. Systems without mental states, such as cogn...
In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to s...
Sunny Consolvo, David W. McDonald, James A. Landay
Technology, it is argued, has the potential to improve everyone's life: from the workplace, to entertainment, to easing chores around the home. But what of people who have ne...
Eco-feedback technology provides feedback on individual or group behaviors with a goal of reducing environmental impact. The history of eco-feedback extends back more than 40 year...
We studied 52 field examples interaction breakdown in information technology project virtual teams and actions leaders took to fix it using information and communication technolog...