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» Interactive textures as spatial user interfaces in X3D
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CHI
2003
ACM
14 years 8 months ago
With similar visual angles, larger displays improve spatial performance
Large wall-sized displays are becoming prevalent. Although researchers have articulated qualitative benefits of group work on large displays, little work has been done to quantify...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...
TEI
2012
ACM
258views Hardware» more  TEI 2012»
12 years 3 months ago
The HapticTouch toolkit: enabling exploration of haptic interactions
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems...
David Ledo, Miguel A. Nacenta, Nicolai Marquardt, ...
CHI
2009
ACM
14 years 8 months ago
Using hands and feet to navigate and manipulate spatial data
We demonstrate how multi-touch hand gestures in combination with foot gestures can be used to perform navigation tasks in interactive systems. The geospatial domain is an interest...
Johannes Schöning, Florian Daiber, Antonio Kr...
UIST
2006
ACM
14 years 1 months ago
Procedural haptic texture
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
Jeremy Shopf, Marc Olano
SIGGRAPH
2000
ACM
14 years 6 days ago
Video textures
This paper introduces a new type of medium, called a video texture, which has qualities somewhere between those of a photograph and a video. A video texture provides a continuous ...
Arno Schödl, Richard Szeliski, David Salesin,...