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CHI
2008
ACM
14 years 9 months ago
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Designing UIs that run across multiple devices is increasingly important. To address this, we have created a prototyping tool called Damask, which targets web UIs that run on PCs ...
James Lin, James A. Landay
CHI
2009
ACM
14 years 9 months ago
SenseableRays: opto-haptic substitution for touch-enhanced interactive spaces
This paper proposes a new haptic interaction system based on optical-haptic substitution. This system combines time-modulated structured light emitted to the workspace and a mobil...
Jun Rekimoto
WWW
2010
ACM
14 years 3 months ago
Fast and parallel webpage layout
The web browser is a CPU-intensive program. Especially on mobile devices, webpages load too slowly, expending significant time in processing a document’s appearance. Due to powe...
Leo A. Meyerovich, Rastislav Bodík
OZCHI
2009
ACM
14 years 3 months ago
My phone is my keypad: privacy-enhanced PIN-entry on public terminals
More and more services are available on public terminals. Due to their public location and permanent availability, they can easily fall victim to manipulation. These manipulations...
Alexander De Luca, Bernhard Frauendienst, Sebastia...
ACMACE
2009
ACM
14 years 23 days ago
Interactive fitness game for public places
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Ekaterina Kurdyukova, Matthias Rehm