The results of a study of two computer games, that use human movement as direct input, were analysed using four existing frameworks and approaches, drawn from different disciplines...
Lian Loke, Astrid Twenebowa Larssen, Toni Robertso...
We present a new classification system for aspect-oriented programs. This system characterizes the interactions between aspects and methods and identifies classes of interactions ...
Martin C. Rinard, Alexandru Salcianu, Suhabe Bugra...
This paper describes a minimallyimmersive threedimensional volumetric interactive information visualizationsystem formanagementand analysis ofdocument corpora. The system, SFA, us...
David S. Ebert, Christopher D. Shaw, Amen Zwa, Eth...
Abstract. In this paper we introduce BioPubMiner, a machine learning component-based platform for biomedical information analysis. BioPubMiner employs natural language processing t...
We examine the relationship between HCI and Natural Language Processing (NLP) by performing a bibliometric analysis and looking at the specific example of BioNLP. We identify oppo...
Nikiforos Karamanis, Anne Schneider, Ielka van der...