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DIGRA
2005
Springer
15 years 9 months ago
Interactive Story Writing in the Classroom: Using Computer Games
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...
INTERACT
2003
15 years 5 months ago
Chemistry Education: A Tangible Interaction Approach
: This system paper reports on some of the advantages tangible interaction can bring to chemistry education. The paper describes how we realized a Tangible User Interface (TUI) cal...
Morten Fjeld, Patrick Juchli, Benedikt M. Voegtli
ACHI
2010
IEEE
15 years 23 days ago
Theatre as a Discussion Tool in Human-Robot Interaction Experiments - A Pilot Study
In the field of Human-Robot Interaction (HRI), a novel experimental methodology is presented for carrying out studies which uses a theatrical presentation with an actor interacting...
Amiy R. Chatley, Kerstin Dautenhahn, Mick L. Walte...
CHI
2006
ACM
16 years 4 months ago
Barista: An implementation framework for enabling new tools, interaction techniques and views in code editors
Recent advances in programming environments have focused on improving programmer productivity by utilizing the inherent structure in computer programs. However, because these envi...
Andrew Jensen Ko, Brad A. Myers
CHI
2003
ACM
16 years 4 months ago
Peephole displays: pen interaction on spatially aware handheld computers
The small size of handheld computers provides the convenience of mobility at the expense of reduced screen space for display and interaction. Prior research [5, 6] has identified ...
Ka-Ping Yee