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CSCWD
2005
Springer
14 years 3 months ago
Analyzing groupware design by means of usability results
GOMS is a well-known model that has been successfully used in predicting the performance of humancomputer interaction, identifying usability problems and improving user-interface ...
Pedro Antunes, Marcos R. S. Borges, José A....
CHI
1996
ACM
14 years 2 months ago
A Usability Study of Workspace Awareness Widgets
Groupware systems that use large shared workspaces generally provide only limited awareness information about other collaborators in the workspace. We are designing a set of group...
Carl Gutwin, Mark Roseman
HCI
2009
13 years 7 months ago
The Usability of Web Accessibility Guidelines: An Approach for Evaluation
This paper aims at contributing to the evaluation of web accessibility and thus promoting design for all, considering the design process as an iterative process containing evaluati...
Maria Kapsi, Evangelos Vlachogiannis, Jenny S. Dar...
HCI
2009
13 years 7 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
ISMIR
2004
Springer
131views Music» more  ISMIR 2004»
14 years 3 months ago
From Sound Sampling To Song Sampling
This paper proposes to use the techniques of Music Information Retrieval in the context of Music Interaction. We describe a system, the SongSampler, inspired by the technology of ...
Jean-Julien Aucouturier, François Pachet, P...