Sciweavers

1341 search results - page 65 / 269
» Interactive usability instrumentation
Sort
View
CHI
2006
ACM
14 years 10 months ago
The validity of the stimulated retrospective think-aloud method as measured by eye tracking
Retrospective Think aloud (RTA) is a usability method that collects the verbalization of a user's performance after the performance is over. There has been little work done t...
Zhiwei Guan, Shirley Lee, Elisabeth Cuddihy, Judit...
VRML
2010
ACM
14 years 1 months ago
Cognitive scaffolding in Web3D learning systems: a case study for form and structure
In this paper, we describe a case study in usability engineering for Web3D learning systems and introduce a new step to the typical methods of the usability design. Pedagogical ap...
Felipe Bacim, Nicholas F. Polys, Jian Chen, Mehdi ...
EC
2010
133views ECommerce» more  EC 2010»
13 years 10 months ago
Interactive EC Control of Synthesized Timbre
Perhaps the biggest limitation of interactive EC is the fitness evaluation bottleneck, caused by slow user evaluation and leading to small populations and user fatigue. In this st...
James McDermott, Michael O'Neill, Niall J. L. Grif...
INTERACT
2007
13 years 11 months ago
Creators, Composers and Consumers: Experiences of Designing a Digital Library
Many systems form ‘chains’ whereby developers use one system (or ‘tool’) to create another system, for use by other people. Little work within Human–Computer Interaction ...
Ann Blandford, Jeremy Gow, George Buchanan, Claire...
CHI
2005
ACM
14 years 10 months ago
SonicTexting
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
Michal Rinott