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CHI
2010
ACM
15 years 11 months ago
FrameWire: a tool for automatically extracting interaction logic from paper prototyping tests
Paper prototyping offers unique affordances for interface design. However, due to its spontaneous nature and the limitations of paper, it is difficult to distill and communicate a...
Yang Li, Xiang Cao, Katherine Everitt, Morgan Dixo...
CHI
2009
ACM
16 years 6 months ago
Ptz control with head tracking for video chat
This paper describes a user interface for video chat that is capable of panning, tilting, and zooming (PTZ) operation using head tracking. The approach is to map a captured 3D pos...
Kota Yamaguchi, Takashi Komuro, Masatoshi Ishikawa
EUROITV
2008
Springer
15 years 8 months ago
YouTube3D: Accessing Web Video Streams through a 3D Interface
YouTube3D is a 3D prototype for accessing video streams on the web, conceived for stimulating exploration and information refinding, promoting collaboration and enhancing the sense...
Fabio Pittarello, Alberto Narda
DIGRA
2005
Springer
15 years 11 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
LAWEB
2007
IEEE
16 years 16 days ago
Geographical Characterization of YouTube: a Latin American View
Online social media applications have exploded in popularity in the Web. In most of these applications, users interact with other users and create content that becomes available o...
Fernando Duarte, Fabrício Benevenuto, Virgi...