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CHI
2008
ACM
16 years 6 months ago
Performing thrill: designing telemetry systems and spectator interfaces for amusement rides
Fairground: Thrill Laboratory was a series of live events that augmented the experience of amusement rides. A wearable telemetry system captured video, audio, heart-rate and accel...
Brendan Walker, Holger Schnädelbach, Michael ...
CHI
2008
ACM
16 years 6 months ago
Presence disparity in mixed presence collaboration
We present the design of an experiment investigating presence disparity in mixed presence collaboration using digital tabletops. In an attempt to verify previous work and relate t...
Anastasia Bezerianos, Gregor McEwan
CHI
2003
ACM
16 years 6 months ago
Where do helpers look?: gaze targets during collaborative physical tasks
This study used eye-tracking technology to assess where helpers look as they are providing assistance to a worker during collaborative physical tasks. Gaze direction was coded int...
Susan R. Fussell, Leslie D. Setlock, Elizabeth M. ...
CHI
2002
ACM
16 years 6 months ago
Camping in the digital wilderness: tents and flashlights as interfaces to virtual worlds
A projection screen in the shape of a tent provides children with a shared immersive experience of a virtual world based on the metaphor of camping. RFID aerials at its entrances ...
Jonathan Green, Holger Schnädelbach, Boriana ...
TEI
2010
ACM
345views Hardware» more  TEI 2010»
16 years 22 days ago
g-stalt: a chirocentric, spatiotemporal, and telekinetic gestural interface
In this paper we present g-stalt, a gestural interface for interacting with video. g-stalt is built upon the g-speak spatial operating environment (SOE) from Oblong Industries. Th...
Jamie Zigelbaum, Alan Browning, Daniel Leithinger,...