Neuroevolution is a promising learning method in tasks with extremely large state and action spaces and hidden states. Recent advances allow neuroevolution to take place in real t...
Chern Han Yong, Kenneth O. Stanley, Risto Miikkula...
In this paper, we describe two examples of implementations of the Media Fragments URI specification which is currently being developed by the W3C Media Fragments Working Group. Th...
: The increasing adoption of e-Learning technology is facing new challenges such as how to produce student-centered systems that can be adapted to the needs of each student. In thi...
The objective of active recognition is to iteratively collect the next "best" measurements (e.g., camera angles or viewpoints), to maximally reduce ambiguities in recogn...
Museums increasingly deploy new technologies to enhance visitors' experience of their exhibitions. They primarily rely on touch-screen computer systems, PDAs and digital audi...
Dirk vom Lehn, Jon Hindmarsh, Paul Luff, Christian...