We describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real-time interactive facial animation. These...
Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pe...
We developed three interfaces to allow non-expert users to teach name for new visual objects and compare them through user's studies in term of learning efficiency.
Pierre Rouanet, Pierre-Yves Oudeyer, David Filliat
Visual schedules—the use of symbols to represent a series of activities or steps—have been successfully used by caregivers to help children with autism to understand, structur...
Sen H. Hirano, Michael T. Yeganyan, Gabriela Marcu...
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
There currently are 4 different views on human computer interaction in measuring interactive qualities: (1) the interaction-oriented view, (2) the user-oriented view, (3) the prod...