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114
Voted
CHI
2003
ACM
16 years 2 months ago
PhotoPhone entertainment
We demonstrate two complementary interaction techniques for electronic large displays that are designed for cameraequipped mobile phones. The first one enables the direct selectio...
Johan Thoresson
102
Voted
MSR
2006
ACM
15 years 8 months ago
Mining software repositories with CVSgrab
In this paper we address the process and team analysis categories of the MSR Mining Challenge 2006. We use our CVSgrab tool to acquire the data and interactively visualize the evo...
Lucian Voinea, Alexandru Telea
CHI
2004
ACM
16 years 2 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
100
Voted
ICSE
2008
IEEE-ACM
16 years 2 months ago
Source-level debugging with the whyline
The visualizations of the Whyline are presented, which focus on supporting the exploration a source code and how it executes. The visualization is concise, simple to navigate, and...
Andrew J. Ko, Brad A. Myers
101
Voted
VR
2008
IEEE
103views Virtual Reality» more  VR 2008»
15 years 9 months ago
VFire: Virtual Fire in Realistic Environments
The destructive capacity of wildfires and the dangers and limitations associated with observing actual wildfires has led researchers to develop mathematical models in order to b...
Roger V. Hoang, Joseph D. Mahsman, David T. Brown,...