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WSCG
2004
173views more  WSCG 2004»
15 years 5 months ago
Visual Hull Rendering with Multi-view Stereo Refinement
We present a system for rendering novel viewpoints from a set of calibrated and silhouette-segmented images using the visual hull together with multi-view stereo. The visual hull ...
Yang Liu, George Chen, Nelson Max, Christian Hofse...
CGF
2008
130views more  CGF 2008»
15 years 4 months ago
Reduced Depth and Visual Hulls of Complex 3D Scenes
Depth and visual hulls are useful for quick reconstruction and rendering of a 3D object based on a number of reference views. However, for many scenes, especially multi-object, th...
Alexander Bogomjakov, Craig Gotsman
TC
2008
15 years 4 months ago
Self-Adaptive Configuration of Visualization Pipeline Over Wide-Area Networks
Next-generation scientific applications require the capability to visualize large archival data sets or on-going computer simulations of physical and other phenomena over wide-area...
Qishi Wu, Jinzhu Gao, Mengxia Zhu, Nageswara S. V....
JAIR
2007
124views more  JAIR 2007»
15 years 4 months ago
Closed-Loop Learning of Visual Control Policies
In this paper we present a general, flexible framework for learning mappings from images to actions by interacting with the environment. The basic idea is to introduce a feature-...
Sébastien Jodogne, Justus H. Piater
TEI
2010
ACM
99views Hardware» more  TEI 2010»
15 years 11 months ago
Whack gestures: inexact and inattentive interaction with mobile devices
We introduce Whack Gestures, an inexact and inattentive interaction technique. This approach seeks to provide a simple means to interact with devices with minimal attention from t...
Scott E. Hudson, Chris Harrison, Beverly L. Harris...