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TOG
2008
180views more  TOG 2008»
15 years 4 months ago
Interactive relighting of dynamic refractive objects
We present a new technique for interactive relighting of dynamic refractive objects with complex material properties. We describe our technique in terms of a rendering pipeline in...
Xin Sun, Kun Zhou, Eric J. Stollnitz, Jiaoying Shi...
CGF
2000
127views more  CGF 2000»
15 years 4 months ago
Interactive High-Quality Maximum Intensity Projection
Maximum Intensity Projection (MIP) is a volume rendering technique which is used to visualize high-intensity structures within volumetric data. At each pixel the highest data valu...
Lukas Mroz, Helwig Hauser, Eduard Gröller
CGF
2008
184views more  CGF 2008»
15 years 3 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
CAE
2010
14 years 11 months ago
Interactive Volume Illustration Using Intensity Filtering
We propose a simple and interactive technique for volume illustration by using the difference between the original intensity values and a low-pass filtered copy. This difference, ...
Marc Ruiz, Imma Boada, Miquel Feixas, Mateu Sbert
ICASSP
2011
IEEE
14 years 8 months ago
Estimation of ordinal approach-avoidance labels in dyadic interactions: Ordinal logistic regression approach
Behavioral Signal Processing aims at automating behavioral coding schemes such as those prevalent in psychology and mental health research. This paper describes methods to quantif...
Viktor Rozgic, Bo Xiao, Athanasios Katsamanis, Bri...