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» Interactive visual method for motion and model reuse
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GI
2009
Springer
13 years 5 months ago
Coarse graining of an individual-based plant model
: The evolution and structuring of plant communities is governed by local plant-to-plant interaction. It has been shown that the individual variability of the organisms and the spa...
Johannes Hoefener, Lars Rudolf, Uta Berger, Thilo ...
CORR
2010
Springer
132views Education» more  CORR 2010»
13 years 5 months ago
Integrating digital human modeling into virtual environment for ergonomic oriented design
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...
ECCV
2002
Springer
14 years 9 months ago
3D Modelling Using Geometric Constraints: A Parallelepiped Based Approach
In this paper, efficient and generic tools for calibration and 3D reconstruction are presented. These tools exploit geometric constraints frequently present in man-made environmen...
Marta Wilczkowiak, Edmond Boyer, Peter F. Sturm
CVPR
2007
IEEE
14 years 2 months ago
Multiple Target Tracking Using Spatio-Temporal Markov Chain Monte Carlo Data Association
We propose a framework for general multiple target tracking, where the input is a set of candidate regions in each frame, as obtained from a state of the art background learning, ...
Qian Yu, Gérard G. Medioni, Isaac Cohen
PCM
2001
Springer
139views Multimedia» more  PCM 2001»
14 years 3 days ago
Fast and Robust Sprite Generation for MPEG-4 Video Coding
This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding. Our contributions consist of two aspects. Firstly, a fast and robust Global Motion Estima...
Yan Lu, Wen Gao, Feng Wu