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» Interactive visual method for motion and model reuse
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CGA
2011
13 years 11 days ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee
CVPR
2008
IEEE
14 years 10 months ago
Markerless motion capture of man-machine interaction
This work deals with modeling and markerless tracking of athletes interacting with sports gear. In contrast to classical markerless tracking, the interaction with sports gear come...
Bodo Rosenhahn, Christian Schmaltz, Thomas Brox, J...
ICSM
1999
IEEE
14 years 1 months ago
Hot Spot Recovery in Object-Oriented Software with Inheritance and Composition Template Methods
The success of an object-oriented software development project highly depends on how well the designers can capture the Hot Spots of the application domain, that is, those aspects...
Reinhard Schauer, Sébastien Robitaille, Fra...
ICIP
2001
IEEE
14 years 10 months ago
VISMap: an interactive image/video retrieval system using visualization and concept maps
Images and videos can be indexed by multiple features at different levels, such as color, texture, motion, and text annotation. Organizing this information into a system so that u...
William Chen, Shih-Fu Chang
IJCV
2008
129views more  IJCV 2008»
13 years 8 months ago
Minimal Aspect Distortion (MAD) Mosaicing of Long Scenes
Abstract Long scenes can be imaged by mosaicing multiple images from cameras scanning the scene. We address the case of a video camera scanning a scene while moving in a long path,...
Alex Rav-Acha, Giora Engel, Shmuel Peleg