In this paper we present the integration of graph-based visual perception to spoken conversation in human-robot interaction. The proposed architecture has a dialogue manager as the...
Designers are skilled at sketching and prototyping the look of interfaces, but to explore various behaviors (what the interface does in response to input) typically requires progr...
Brad A. Myers, Sun Young Park, Yoko Nakano, Greg M...
The quality of realism in virtual environments (VEs) is typically considered to be a function of visual and audio fidelity mutually exclusive of each other. However, the VE partic...
In recent years, there has been considerable interest in the use of planning techniques in new media and computer games. Many traditional planning notions no longer apply in the c...
Julie Porteous, Jonathan Teutenberg, David Pizzi, ...
Abstract. This research proposes an adaptive mechanism of information visualizing that responds to context changes in knowledge-intensive work. A framework of Context-Sensitive Vis...