The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
It seems likely that humans build internal models of objects that they explore haptically, and that the complexity of an internal model is not necessarily associated with complex ...
This work explores the use of ambient displays in the context of interruption. A multimodal interface was created to communicate with users by using two ambient channels for inter...
We present a system, ArtNova, for 3D model design with a haptic interface. ArtNova offers the novel capability of interactively applying textures onto 3D surfaces directly by brus...
Modern scientific computing involves organizing, moving, visualizing, and analyzing massive amounts of data from around the world, as well as employing large-scale computation. The...