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VL
2002
IEEE
155views Visual Languages» more  VL 2002»
15 years 7 months ago
Virtual Reality Interaction: The Characteristic Pattern Approach
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of ...
Augusto Celentano, Daniela Fogli, Piero Mussio, Fa...
NEUROSCIENCE
2001
Springer
15 years 7 months ago
Recurrent Long-Range Interactions in Early Vision
Abstract. A general principle of cortical architecture is the bidirectional flow of information along feedforward and feedback connections. In the feedforward path, converging con...
Thorsten Hansen, Wolfgang Sepp, Heiko Neumann
150
Voted
CGF
1998
213views more  CGF 1998»
15 years 2 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
127
Voted
WWW
2004
ACM
16 years 3 months ago
Analysis of interacting BPEL web services
This paper presents a set of tools and techniques for analyzing interactions of composite web services which are specified in BPEL and communicate through asynchronous XML message...
Xiang Fu, Tevfik Bultan, Jianwen Su
CHI
2007
ACM
16 years 3 months ago
How it works: a field study of non-technical users interacting with an intelligent system
In order to develop intelligent systems that attain the trust of their users, it is important to understand how users perceive such systems and develop those perceptions over time...
Joe Tullio, Anind K. Dey, Jason Chalecki, James Fo...