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VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
12 years 11 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
AROBOTS
2011
13 years 2 months ago
Setpoint regulation for stochastically interacting robots
— We present an integral feedback controller that regulates the average copy number of a particular assembly in a system of stochastically interacting robots. The mathematical mo...
Nils Napp, Samuel Burden, Eric Klavins
ICMAS
1998
13 years 9 months ago
An Interaction-Based Model for Situated Agents
This paper enriches the current studies on interaction with a domain where agents have original properties about the interaction. The agents interact with the external world and t...
Bruno Bouzy
IACR
2011
152views more  IACR 2011»
12 years 7 months ago
Progression-Free Sets and Sublinear Pairing-Based Non-Interactive Zero-Knowledge Arguments
Abstract. In Asiacrypt 2010, Groth constructed the only previously known sublinearcommunication NIZK argument for circuit satisfiability in the common reference string model. We p...
Helger Lipmaa
TVCG
2012
184views Hardware» more  TVCG 2012»
11 years 10 months ago
Unified Boundary-Aware Texturing for Interactive Volume Rendering
—In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified i...
Timo Ropinski, Stefan Diepenbrock, Stefan Bruckner...