The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
In object recognition problems a two-stage system is usually adopted composed of a fast and simple detector and a more complex classifier. This paper studies a design of the secon...
Recently graph-cut optimization has been extensively explored for interactive image segmentation. In this paper we propose Discriminative Gaussian Mixtures (DGMs) to boost the per...
The sequential approach to colour texture classification relies on colour histogram clustering before extracting texture features from indexed images. The basic idea of such method...
A novel method for quantitatively measuring social interactions on small temporal and spatial scales on the basis of interaction geometry (reduced to the parameters interpersonal d...
Georg Groh, Alexander Lehmann, Jonas Reimers, Marc...