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VRCAI
2009
ACM
14 years 1 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
IEEESCC
2007
IEEE
14 years 1 months ago
Web Services Security and Privacy
eb services are becoming widely deployed to implement the automation of business processes such as supply chain management, inventory tracking, and healthcare management, just to ...
Patrick C. K. Hung, Casey K. Fung
NOCS
2007
IEEE
14 years 1 months ago
Transaction-Based Communication-Centric Debug
Abstract— The behaviour of systems on chip (SOC) is complex because they contain multiple processors that interact through concurrent interconnects, such as networks on chip (NOC...
Kees Goossens, Bart Vermeulen, Remco van Steeden, ...
RTSS
2006
IEEE
14 years 1 months ago
Tightening the Bounds on Feasible Preemption Points
Caches have become invaluable for higher-end architectures to hide, in part, the increasing gap between processor speed and memory access times. While the effect of caches on timi...
Harini Ramaprasad, Frank Mueller
MSWIM
2005
ACM
14 years 28 days ago
Using statistical design of experiments for analyzing mobile ad hoc networks
The performance of mobile ad hoc networks can be influenced by numerous factors, including protocol design at every layer; parameter settings such as retransmission limits and ti...
Michael W. Totaro, Dmitri D. Perkins