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SERP
2004
13 years 9 months ago
Keeping Secrets within a Family: Rediscovering Parnas
David Parnas wrote several papers in the 1970's and 1980's that are now considered classics. The concepts he advocated such as information hiding and bstract interfaces ...
H. Conrad Cunningham, Cuihua Zhang, Yi Liu
EICS
2009
ACM
14 years 2 months ago
GT/SD: performance and simplicity in a groupware toolkit
Many tools exist for developing real-time distributed groupware, but most of these tools focus primarily on the performance of the resulting system, or on simplifying the developm...
Brian de Alwis, Carl Gutwin, Saul Greenberg
GROUP
2010
ACM
13 years 6 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
ICSE
2008
IEEE-ACM
14 years 8 months ago
The economy of collective attention for situated knowledge collaboration in software development
Because the knowledge required for the construction of a complex software system is often widely distributed among its members, programmers routinely engage in collaboration with ...
Yunwen Ye, Kumiyo Nakakoji, Yasuhiro Yamamoto
CGF
2011
12 years 11 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...