Sciweavers

525 search results - page 94 / 105
» Interface Theories for Component-Based Design
Sort
View
ICFEM
2010
Springer
13 years 7 months ago
A Modular Scheme for Deadlock Prevention in an Object-Oriented Programming Model
Despite the advancements of concurrency theory in the past decades, practical concurrent programming has remained a challenging activity. Fundamental problems such as data races an...
Scott West, Sebastian Nanz, Bertrand Meyer
CHI
2011
ACM
13 years 6 days ago
Motionbeam: a metaphor for character interaction with handheld projectors
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
CANDC
2011
ACM
12 years 8 months ago
Distributed creative cognition in digital filmmaking
This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...
CSCW
2012
ACM
12 years 4 months ago
Social visualization and negotiation: effects of feedback configuration and status
We describe a social visualization system that monitors the vocal arousal levels of the participants in a simulated twoparty employment negotiation. In a 3x2 factorial experiment ...
Michael Nowak, Juho Kim, Nam Wook Kim, Clifford Na...
CSCW
2010
ACM
14 years 1 months ago
Sending mixed signals: multilevel reputation effects in peer-to-peer lending markets
Online peer-to-peer (P2P) lending organizations enable an individual to obtain an unsecured loan from a collection of individuals without the participation of a bank. Previous res...
Benjamin C. Collier, Robert Hampshire