The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
—Anonymous wireless networking is studied when an adversary monitors the transmission timing of an unknown subset of the network nodes. For a desired quality of service (QoS), as...
In this paper, we study using game theory the problem of detecting intrusions in wired infrastructure networks. Detection is accomplished by sampling a subset of the transmitted p...
Hadi Otrok, Mona Mehrandish, Chadi Assi, Mourad De...
Abstract. Circus is a combination of Z and CSP that supports the development of state-rich reactive systems based on refinement. In this paper we present JCircus, a tool that autom...
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...