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» Interfaces as Games, Programs as Strategies
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ACG
2009
Springer
14 years 3 months ago
Evaluation Function Based Monte-Carlo LOA
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In the game of Lines of Action (LOA), which has been dominated in the past by αβ, M...
Mark H. M. Winands, Yngvi Björnsson
JMLR
2012
11 years 11 months ago
NIMFA: A Python Library for Nonnegative Matrix Factorization
NIMFA is an open-source Python library that provides a unified interface to nonnegative matrix factorization algorithms. It includes implementations of state-of-the-art factoriza...
Marinka Zitnik, Blaz Zupan
ACMACE
2009
ACM
13 years 9 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
CHI
2007
ACM
14 years 9 months ago
Soap: how to make a mouse work in mid-air
Computer mice do not work in mid air. The reason is that a mouse is really only half an input device--the other half being the surface the mouse is operated on, such as a mouse pa...
Patrick Baudisch, Mike Sinclair, Andrew Wilson
CHI
2005
ACM
14 years 9 months ago
SonicTexting
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
Michal Rinott