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» Interfaces as Games, Programs as Strategies
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DIGRA
2005
Springer
14 years 1 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
ICAIL
2005
ACM
14 years 1 months ago
A study of accrual of arguments, with applications to evidential reasoning
d on Dung’s [4] abstract argumentation system • arguments: trees of chained defeasible inferences • aim: determine the status of a query given a belief base • incorporation...
Henry Prakken
DAGSTUHL
2007
13 years 9 months ago
Interdisciplinary Design Research for End-User Software Engineering
rocesses involve modeling – simplifying or abstracting some aspects of the problem domain in order to plan and evaluate design decisions. The use of representations to reason abo...
Alan F. Blackwell
ANCS
2011
ACM
12 years 7 months ago
ReClick - A Modular Dataplane Design Framework for FPGA-Based Network Virtualization
Network virtualization has emerged as a powerful technique to deploy novel services and experimental protocols over shared network infrastructures. Although recent research has hi...
Deepak Unnikrishnan, Justin Lu, Lixin Gao, Russell...
EICS
2010
ACM
14 years 16 days ago
Letras: an architecture and framework for ubiquitous pen-and-paper interaction
Paper remains a prevalent medium in mobile usage contexts due to its inherent flexibility and robustness. Mobile computing solutions begin to provide powerful and convenient func...
Felix Heinrichs, Jürgen Steimle, Daniel Schre...