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NETWORKING
2008
13 years 11 months ago
Network Performance Assessment Using Adaptive Traffic Sampling
Multimedia and real-time services are spreading all over the Internet. The delivery quality of such contents is closely related to its network performance, for example in terms suc...
René Serral-Gracià, Albert Cabellos-...
MMNS
2004
161views Multimedia» more  MMNS 2004»
13 years 11 months ago
Adaptive Video Streaming in Presence of Wireless Errors
Real-time video streaming with rate adaptation to network load/congestion represents an efficient solution to its coexistence with conventional TCP data services. Naturally, the st...
Guang Yang 0001, Mario Gerla, Medy Sanadidi
WWW
2001
ACM
14 years 11 months ago
Integrating Software Agents into the HTTP Caching Infrastructure
Mobile software agents are an increasingly important programming model within the World Wide Web (WWW). Typically programmed in Java or another machine- independent language, the ...
Jesse Greenwald, Daniel Andresen
NETGAMES
2004
ACM
14 years 3 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
P2P
2005
IEEE
189views Communications» more  P2P 2005»
14 years 4 months ago
Proximity Neighbor Selection for a DHT in Wireless Multi-Hop Networks
A mobile ad hoc network (MANET) is a multi-hop wireless network having no infrastructure. Thus, the mobile nodes have to perform basic control tasks, such as routing, and higher-l...
Curt Cramer, Thomas Fuhrmann