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» Internet pricing with a game theoretical approach: concepts ...
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IDC
2009
Springer
14 years 1 months ago
Cost of Cooperation for Scheduling Meetings
Scheduling meetings among agents can be represented as a game - the Meetings Scheduling Game (MSG). In its simplest form, the two-person MSG is shown to have a price of anarchy (Po...
Alon Grubshtein, Amnon Meisels
WISE
2007
Springer
14 years 1 months ago
Economically Enhanced Resource Management for Internet Service Utilities
Abstract. As competition on global markets increases the vision of utility computing gains more and more interest. To attract more providers it is crucial to improve the performanc...
Tim Püschel, Nikolay Borissov, Mario Mac&iacu...
W2GIS
2007
Springer
14 years 1 months ago
A Theoretical Grounding for Semantic Descriptions of Place
This paper is motivated by the problem of how to provide better access to ever enlarging collections of digital images. The paper opens by examining the concept of place in geograp...
Alistair J. Edwardes, Ross S. Purves
INFOCOM
2010
IEEE
13 years 5 months ago
Socially-Aware Network Design Games
—In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wh...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
SOFSEM
2009
Springer
14 years 3 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes