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MM
2005
ACM
141views Multimedia» more  MM 2005»
14 years 1 months ago
SEVA: sensor-enhanced video annotation
In this paper, we study how a sensor-rich world can be exploited by digital recording devices such as cameras and camcorders to improve a user’s ability to search through a larg...
Xiaotao Liu, Mark D. Corner, Prashant J. Shenoy
CVPR
2001
IEEE
14 years 9 months ago
Relief Mosaics by Joint View Triangulation
Relief mosaics are collections of registered images that extend traditional mosaics by supporting motion parallax. A simple parallax interpolation algorithm based on computed corr...
Maxime Lhuillier, Long Quan, Harry Shum, Hung-Tat ...
CAPTECH
1998
Springer
13 years 11 months ago
3D Part Recognition Method for Human Motion Analysis
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
Carlos Yániz, Jairo Rocha, Francisco J. Per...
CGF
2008
168views more  CGF 2008»
13 years 7 months ago
Interactive Global Illumination for Deformable Geometry in CUDA
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
Arne Schmitz, Markus Tavenrath, Leif Kobbelt
PAMI
2010
140views more  PAMI 2010»
13 years 5 months ago
Differential Geometric Inference in Surface Stereo
—Many traditional two-view stereo algorithms explicitly or implicitly use the frontal parallel plane assumption when exploiting contextual information since, e.g., the smoothness...
Gang Li, Steven W. Zucker