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SI3D
2006
ACM
14 years 3 months ago
Multi-scale line drawings from 3D meshes
We present an effective method for automatically selecting the appropriate scale of shape features that are depicted when rendering a 3D mesh in the style of a line drawing. The m...
Alex Ni, Kyuman Jeong, Seungyong Lee, Lee Markosia...
SIGGRAPH
2010
ACM
14 years 2 months ago
Matching fluid simulation elements to surface geometry and topology
We introduce an Eulerian liquid simulation framework based on the Voronoi diagram of a potentially unorganized collection of pressure samples. Constructing the simulation mesh in ...
Tyson Brochu, Christopher Batty, Robert Bridson
VISUALIZATION
1998
IEEE
14 years 2 months ago
Smooth view-dependent level-of-detail control and its application to terrain rendering
The key to real-time rendering of large-scale surfaces is to locally adapt surface geometric complexity to changing view parameters. Several schemes have been developed to address...
Hugues Hoppe
AI
2006
Springer
14 years 1 months ago
Belief Selection in Point-Based Planning Algorithms for POMDPs
Abstract. Current point-based planning algorithms for solving partially observable Markov decision processes (POMDPs) have demonstrated that a good approximation of the value funct...
Masoumeh T. Izadi, Doina Precup, Danielle Azar
JSAC
2008
115views more  JSAC 2008»
13 years 9 months ago
A Discrete-Time Channel Simulator Driven by Measured Scattering Functions
In-situ measurements of the scattering function are used to drive a channel simulator developed in the context of underwater acoustic telemetry. Two operation modes of the simulato...
Paul A. van Walree, Trond Jenserud, Morten Smedsru...