Significant power savings can be achieved on voltage/frequency configurable platforms by dynamically adapting the frequency and voltage according to the workload (complexity). Vid...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Abstract. This paper presents a novel approach to unsupervised texture segmentation that relies on a very general nonparametric statistical model of image neighborhoods. The method...
Recent years have seen an increased interest in motion capture systems. Current systems, however, are limited to only a few degrees of freedom, so that effectively only the motion...